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        --[[/////////////////////////////////////////Item Spawner by: Alasdair////////////////////////////////////////////

		Instructions:
1.) Type item name or command (You don't have to type whole item name.)
2.) Press enter or "Spawn"
3.) Try to pick up the spawned item through the inventory gui. By right clicking it and clicking "Pick up"
4.) Another item will spawn on the ground for the server. This is the item you can pick up. 

If an item doesn't spawn, drop any item on the ground first. 


Settings: 

]]

local kits = {
	["RSG"] = {"AK-47", "Shirt_Windbreaker_04", "Pants_Track_04", "Rifle Scope", "Osprey Suppressor", "Military Ammo Vest Black", "Duffel Bag Red", "HatRedBeret", "Foregrip", "7.62x39mm AK 75rd Drum Magazine", "Uzi", "9x19mm 20rd Magazine Uzi", "Auto Injector", "Adrenaline", "Military Painkiller", "ACOG"};
}


--///////////////////////////////////////DONT EDIT ANYTHING BELOW THIS////////////////////////////////////////////

local spawner = Instance.new ("ScreenGui")
local searchScrollFrame = Instance.new ("ScrollingFrame")
local textBox = Instance.new ("TextBox")
local textLabel = Instance.new("TextLabel")
local spawnButton = Instance.new ("TextButton")

local client = game.Players.LocalPlayer

local itemToSpawn = nil
local kitToSpawn = nil

spawner.Parent = game.Players.LocalPlayer.PlayerGui

searchScrollFrame.Size = UDim2.new (0, 250, 0, 100)
searchScrollFrame.Position = UDim2.new (0.02, 0, 0.9, -105)
searchScrollFrame.BackgroundTransparency = 1
searchScrollFrame.Parent = spawner

textBox.Size = UDim2.new (0, 250, 0, 25) 
textBox.Position = UDim2.new (.02, 0, .9, 0)
textBox.BackgroundColor3 = Color3.fromRGB(120,120,120)
textBox.TextColor3 = Color3.fromRGB(255,255,255)
textBox.BorderSizePixel = 0
textBox.BackgroundTransparency = 0.5
textBox.Text = "Put Item Name"
textBox.TextXAlignment = Enum.TextXAlignment.Left
textBox.Parent = spawner

textLabel.Size = UDim2.new (1, 0, 1, 0)
textLabel.Position = UDim2.new (0, 0, 0, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
textLabel.Text = "Put Item Name"
textLabel.TextXAlignment = Enum.TextXAlignment.Left
textLabel.Parent = textBox

spawnButton.Size = UDim2.new (0, 250, 0, 20)
spawnButton.Position = UDim2.new (.02, 0, .9, 25)
spawnButton.BackgroundColor3 = Color3.fromRGB(97, 189, 22)
spawnButton.TextColor3 = Color3.fromRGB(255,255,255)
spawnButton.BorderSizePixel = 0
spawnButton.BackgroundTransparency = 0
spawnButton.Text = ("Spawn")
spawnButton.Parent = spawner

allLoot = {"delete_gui"}

for _, item in pairs (game.ReplicatedStorage.Assets.Loot:GetDescendants()) do
	if item:IsA("Model") then
		print (item)
		table.insert(allLoot, item.Name)
	end
end

local search = function(text)
	local itemSearch = {}	
	
	for i, v in pairs (allLoot) do
		if text:upper() == v:sub(1, string.len(text)):upper() then
			table.insert(itemSearch, v)
		end
	end
	

  	for i, v in pairs (kits) do
		print (i)
		if text:upper() == i:sub(1, string.len(text)):upper() then
			table.insert(itemSearch, i)
		end    
	end
	
	itemToSpawn = itemSearch[1]	
	
	return itemSearch
end

local getChunk = function()
   local lootFolder = game.Workspace.Loot.Nodes
   for _, v in pairs (lootFolder:GetDescendants()) do
       if v:IsA("Model") then
           return v.Parent.Parent
       end
   end
end

local spawnItem = function(name, chunk)  
	local item = Instance.new ("CFrameValue")
	item.Name = name
	item.Value = game.Workspace.Characters[client.Name].Head.CFrame * CFrame.new (math.random(0,3), math.random(0,3), math.random(0,3))
	
	item.Parent = chunk
end

spawnKit = function(name, chunk)
	print ('spawn kit function running')
	for _, v in pairs (kits[name]) do
		spawnItem(v, chunk)
	end
end

runCommand = function(name, chunk)
	if kits[name] ~= nil then
		spawnKit(name, chunk)
	elseif name == "delete_gui" then
		spawner:Destroy()
		script:Destroy()
	else
		spawnItem(name, chunk)
	end
end

textBox.Changed:connect(function(Text)
   local itemsSearch = search(textBox.Text)
   if textBox.Text == "" or textBox.Text == " " or textBox.Text == "Put Item Name" or itemsSearch[1] == nil then return end
   
   searchScrollFrame:ClearAllChildren()
   for i, v in pairs (itemsSearch) do
       print (v)
       local yPos = ((20 * i) - 20)
       local s = Instance.new('TextLabel', searchScrollFrame)
       s.BorderSizePixel = 0
       s.TextScaled = true
       s.Text = v
       s.Name = v
       s.BackgroundColor3 = Color3.fromRGB(120,120,120)
       s.BackgroundTransparency = 0.5
       s.TextColor3 = Color3.fromRGB(255, 255, 255)
       s.Size = UDim2.new(1, 0, 0, 20)
       s.Position = UDim2.new(0, 0, 0, yPos)
	   searchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 20 * i)
   end
   textBox.Text = textBox.Text:upper()
   textLabel.Text = itemsSearch[1]:upper()
end)

spawnButton.MouseButton1Click:connect(function()
   if textBox.Text ~= "" or textBox.Text ~= " " and itemToSpawn ~= nil then
       local chunk = getChunk()
       runCommand(itemToSpawn, chunk)
       itemToSpawn = nil
   end
end)

textBox.FocusLost:connect(function(enter)
   if enter then
       if textBox.Text ~= "" or textBox.Text ~= " " then
           local chunk = getChunk()
           runCommand(itemToSpawn, chunk)
           itemToSpawn = nil
       end
   else
	   searchScrollFrame:ClearAllChildren()
	   searchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
	   textLabel.Text = "Put Item Name"
       textBox.Text = "Put Item Name"
   end
	   searchScrollFrame:ClearAllChildren()
	   searchScrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
	   textLabel.Text = "Put Item Name"
       textBox.Text = "Put Item Name"
end)