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magu magu no mi

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        local df = "Magu Magu no mi" -- If it doesn't work, join a different server and execute the script
local plr = game:GetService'Players'.LocalPlayer.PlayerValues

--[[
Devil Fruits:
"Suna Suna no mi"
"Magu Magu no mi"
"Yuki Yuki no mi"
"Hito Hito no Mi, Model: Daibutsu"
"Hito Hito no Mi, Moderu: Fenikkusu"
"Goro Goro no mi"
"Gasu Gasu no mi"
"Nikyu Nikyu no mi"
"Ito Ito no mi"
"Gravito Gravito no mi"
"Mera Mera no mi"
"Moku Moku no mi"
"Pika Pika no mi"
"Gura Gura no mi"
"Ope Ope no mi"
"Hie Hie no mi"
]]

warn("Finding Devil Fruits...\n")
local Database = {}
local GetWorkspace = game.Workspace:GetDescendants()
for i=1, #GetWorkspace do
if GetWorkspace[i].ClassName == "Tool" and GetWorkspace[i].Parent == game.Workspace then
       table.insert(Database, GetWorkspace[i].Name.." | "..GetWorkspace[i].ClassName.." | "..GetWorkspace[i]:GetFullName())
       print(#Database..": ")
warn("(Devil Fruit) Tool Name: "..GetWorkspace[i].Name.."\n")
       game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetWorkspace[i].Handle.CFrame
       break
end
end
warn("Scan Complete!\n")
warn("Total Items Found: "..#Database)

for i=1, #Database do
warn(i..": "..Database[i])
end
wait(1)
game.ReplicatedStorage.RemoteEvents.DevilFruitRemote:FireServer(plr.DevilFruit, df, game.Players.LocalPlayer.Backpack, game.Players.LocalPlayer.Character)
wait(1)
if plr.DevilFruit == df then
game.Players.LocalPlayer.Character:BreakJoints()
end