dayz workbench
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GameProjectClass {
ID "DayZ"
TITLE "DayZ"
Configurations {
GameProjectConfigClass PC {
platformHardware PC
skeletonDefinitions "DZ/Anims/cfg/skeletons.anim.xml"
FileSystem {
FileSystemPathClass {
Name "Game Root"
Directory "P:/"
}
FileSystemPathClass {
Name "Mods Folder"
Directory "C:/Users/Wardog/Documents/DayZ Mod Projects/"
}
}
imageSets {
"gui/imagesets/ccgui_enforce.imageset"
"gui/imagesets/rover_imageset.imageset"
"gui/imagesets/dayz_gui.imageset"
"gui/imagesets/dayz_crosshairs.imageset"
"gui/imagesets/dayz_inventory.imageset"
"gui/imagesets/inventory_icons.imageset"
"gui/imagesets/main_menu_newsfeed.imageset"
"gui/imagesets/smart_panel.imageset"
"gui/imagesets/GUI_back_alpha.imageset"
"gui/imagesets/GUI_back_alpha_icon.imageset"
"gui/imagesets/xbox_buttons.imageset"
"gui/imagesets/playstation_buttons.imageset"
"gui/imagesets/selection.imageset"
"gui/imagesets/console_toolbar.imageset"
}
widgetStyles {
"gui/looknfeel/dayzwidgets.styles"
"gui/looknfeel/widgets.styles"
}
ScriptModules {
ScriptModulePathClass {
Name "core"
Paths {
"scripts/1_Core"
}
EntryPoint ""
}
ScriptModulePathClass {
Name "gameLib"
Paths {
"scripts/2_GameLib"
}
EntryPoint ""
}
ScriptModulePathClass {
Name "game"
Paths {
"scripts/3_Game"
}
EntryPoint "CreateGame"
}
ScriptModulePathClass {
Name "world"
Paths {
"scripts/4_World"
"NewCodeLockUI/scripts/4_world"
}
EntryPoint ""
}
ScriptModulePathClass {
Name "mission"
Paths {
"scripts/5_Mission"
}
EntryPoint "CreateMission"
}
ScriptModulePathClass {
Name "workbench"
Paths {
"scripts/editor/Workbench"
"scripts/editor/plugins"
}
EntryPoint ""
}
}
}
GameProjectConfigClass XBOX_ONE {
platformHardware XBOX_ONE
}
GameProjectConfigClass PS4 {
platformHardware PS4
}
GameProjectConfigClass LINUX {
platformHardware LINUX
}
}
}