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        Model blacklist:----------------------------------------------------------------------------------


-- CONFIG --
 
-- Blacklisted vehicle models
carblacklist = {
    "RHINO",
    "APC",
    "TRAILERSMALL2",
    "HALFTRACK",
    "ALPHAZ1",
    "BLIMP",
    "BESRA",
    "CARGOPL",
    "CUBAN800",
    "DODO",
    "DUSTER",
    "HOWARD",
    "HYDRA",
    "JET",
    "STARLING",
    "LUXOR",
    "LUXOR2",
    "MAMMATUS",
    "STUNT",
    "NIMBUS",
    "MOGUL",
    "MILJET",
    "NOKOTA",
    "LAZER",
    "PYRO",
    "BOMBUSHKA",
    "ROGUE",
    "SEABREEZE",
    "SHAMAL",
    "TITAN",
    "TULA",
    "MICROLIGHT",
    "MOLTOK",
    "VELUM",
    "VELUM2",
    "VESTRA",
    "BLIMP2",
    "HUNTER",
    "SAVAGE",
    "VALKYRI2",
    "VALKYRIE",
    "ZENTORNO",
    "PROTOTIPO",
    "BUZZARD",
    "CARGOPLANE",
    "DUNE2",
    "MONSTER",
    "OPRESSOR",
    "MESA3",
    "TROPHYTRUCK",
    "TROPHYTRUCK2",
    "TAMPA2",
    "BANSHEE2",
    "COMET3",
    "JESTER2",
    "JESTER",
    "INFERNUS2",
    "OMNIS",
    "NINEF",
    "NINEF2",
    "RUMPO3",
    "LYNX",
    "KHAMELION",
    "RAPTOR",
    "RUSTON",
    "BOXVILLE5",
    "CUTTER",
    "KURUMA2",
    "HANDLER",
    "TROPOS",
    "DUMP",
    "SPECTER",
    "SPECTER2",
    "HAULER2",
    "PHANTOM3",
    "MASSACRO",
    "MASSACRO2",
    "RAPIDGT",
    "RAPIDGT2",
    "PHANTOM3",
    "SEVEN70",
    "BESRA",
    "BLIMP",
    "BLIMP2",
    "WASTELANDER",
    "MILIJET",
    "FREIGHT",
    "FREIGHTCAR",
    "CABLECAR",
    "FREIGHTCONT1",
    "BRICKADE",
    "FREIGHTCONT2",
    "FREIGHTGRAIN",
    "FREIGHTTRAILER",
    "TANKERCAR",
    "DUNE3",
    "DUNE4",
    "DUNE5",
    "RAKETRAILER",
    "PROPTRAILER",
    "BULLET",
    "FMJ",
    "GP1",
    "INFERNUS",
    "RE7B",
    "NERO",
    "TAMPA3",
    "NERO2",
    "OSIRIS",
    "DUKES2",
    "PENETRATOR",
    "PROTOTIPO",
    "RUINER2",
    "REAPER",
    "SHEAVA",
    "SULTANRS",
    "T20",
    "TEMPESTA",
    "MARSHALL",
    "VACCA",
    "TYRUS",
    "INSURGENT",
    "INSURGENT2",
    "VAGNER",
    "VOLTIC",
    "VOLTIC2",
    "ZENTORNO",
    "XA21",
    "FELTZER3",
    "TECHNICAL",
    "TECHNICAL2"
    "TECHNICAL3",
    "TURISMO",
    "BLAZER5",
    "LIBERATOR",
    "TROPHYTRUCK2",
    "TUG",
    "SUBMERSIBLE",
    "SUBMERSIBLE2",
    "SPEEDER",
    "SPEEDER2",
    "TORO",
    "JETMAX"
   
}
 
-- CODE --
 
Citizen.CreateThread(function()
    while true do
        Wait(1)
 
        playerPed = GetPlayerPed(-1)
        if playerPed then
            checkCar(GetVehiclePedIsIn(playerPed, false))
 
            x, y, z = table.unpack(GetEntityCoords(playerPed, true))
            for _, blacklistedCar in pairs(carblacklist) do
                checkCar(GetClosestVehicle(x, y, z, 100.0, GetHashKey(blacklistedCar), 70))
            end
        end
    end
end)
 
function checkCar(car)
    if car then
        carModel = GetEntityModel(car)
        carName = GetDisplayNameFromVehicleModel(carModel)
 
        if isCarBlacklisted(carModel) then
            _DeleteEntity(car)
            sendForbiddenMessage("This vehicle is blacklisted!")
        end
    end
end
 
function isCarBlacklisted(model)
    for _, blacklistedCar in pairs(carblacklist) do
        if model == GetHashKey(blacklistedCar) then
            return true
        end
    end
 
    return false
end



------------------------------------------------STARTING WEAPON BLACKLIST-----------------------------------------------------------

-- CONFIG --

-- Blacklisted weapons
weaponblacklist = {
	"WEAPON_MINIGUN",
	"WEAPON_RAILGUN",
	"WEAPON_GRENADELAUNCHER",
	"WEAPON_HOMINGLAUNCHER",
	"WEAPON_RPG",
	"WEAPON_PRXMINE",
	"WEAPON_STICKYBOMB",
	"WEAPON_PIPEBOMB",
	"WEAPON_MG",
	"WEAPON_COMBATMG",
	"WEAPON_COMBATPDW",
	"WEAPON_SMG",
	"WEAPON_SMGMK2",
	"WEAPON_HEAVYSNIPER",
	"WEAPON_MARKSMANRIFLE",
	"WEAPON_HEAVYSNIPERMK2",
	"ASSAULTRIFLEMK2",
	"WEAPON_CARBINERIFLEMK2",
	"WEAPON_ADVANCEDRIFLE",
	"WEAPON_SPECIALCARBINE",
	"WEAPON_BULLPUPRIFLE",
	"WEAPON_BULLPUPSHOTGUN",
	"WEAPON_ASSAULTSHOTGUN",
	"WAPON_HEAVYSHOTGUN",
	"WAPON_AUTOSHOTGUN",
	"WEAPON_FIREWORK",
	"WEAPON_GRENADELAUNCHERSMOKE",
	"WEAPON_COMPACTLAUNCHER",
}

-- Don't allow any weapons at all (overrides the blacklist)
disableallweapons = false

-- CODE --

Citizen.CreateThread(function()
	while true do
		Wait(1)

		playerPed = GetPlayerPed(-1)
		if playerPed then
			nothing, weapon = GetCurrentPedWeapon(playerPed, true)

			if disableallweapons then
				RemoveAllPedWeapons(playerPed, true)
			else
				if isWeaponBlacklisted(weapon) then
					RemoveWeaponFromPed(playerPed, weapon)
					sendForbiddenMessage("This weapon is blacklisted!")
				end
			end
		end
	end
end)

function isWeaponBlacklisted(model)
	for _, blacklistedWeapon in pairs(weaponblacklist) do
		if model == GetHashKey(blacklistedWeapon) then
			return true
		end
	end

	return false
end